Made a PSP version!
Box Pushing Game » Devlog
The game now has a PSP version!
Doesn't run on real hardware at the moment, but you can test it out on PPSSPP.
Was a pain to set up, but it was a fun project and I wish I could have gotten it better then it is right now.
Sadly, my PSP crashes when actually loading the game, and I suspect it has something to do with texture allocation, as this game is heavily texture dependent.
The screenshot is the game running on PPSSPP.
Hurdles when getting this version working:
- The PSP hardware only supports up to 512x512 textures. Obviously a pain when the backbone of your game is having hi-res assets, and the main level had to be rescaled to accommodate.
- FPS fluctuation - it might be the amount of sprites on screen rotated, scaled, and tinted at once, but when the timer kicks in and you have about 6 boxes on screen, you get lots of lag. It's bad.
- Lack of documentation. This is an already defunct console, and the modding scene died a few years ago. Lots of documentation just doesn't exist on the internet anymore. Wayback Machine was my best friend.
Files
BoxPushingGamePSP.zip 2 MB
Aug 04, 2021
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Box Pushing Game
Push boxes!
Status | Released |
Author | Jake |
Tags | 2D, Game engine, Hand-drawn, Singleplayer |
Languages | English |
More posts
- Web Release!Aug 04, 2021
- Working on a PSP portAug 03, 2021
- How I made this game completely from scratchAug 02, 2021
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