Working on a PSP port


This was a pain, but I got something at least booting on the console.

It took a few hours to write up the 2D renderer, and look through lots of pages of half-baked technical documentation online, but it works at least lol.

The SDL2 version actually runs decently, just the PSP port doesnt support blitting so I had to rewrite the renderer using sceGu, the PSP 3D graphics library.

I had to waste a day figuring out the ins and outs of the console, and how its video chip worked, but other then that it was a fun project, and I am gonna have something up really soon that is playable.

When I finish this version I am gonna make a post detailing the technical parts of how I got it working, so stay tuned!

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